Road 11
100%- Method
- Surfing in the overworld
- Level Range
- Lv. 13-18
- Conditions
- Any

Capable of swim ming backwards by rapidly flapping its wing-like pectoral fins and stout tail.
Understanding damage taken from different types is crucial for battles. Plan your team accordingly!
Tip: Build your team with Pokémon that cover each other's weaknesses!
1.2 m
25.0 kg
Has a 30% chance of poisoning attacking Pokémon on contact.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
5,100
Hatch Counter: 20
75
Higher values mean easier to catch
70
Initial friendship level
Medium Fast
Experience points needed to level up
Core species facts, alternate varieties, and Pokédex placements at a glance.
Battle-ready training facts pulled from EV yield, growth curve, and wild held item data.
x^3Versions: Ruby, Sapphire, Emerald, Diamond
Where this Pokémon appears in supported games, including method, level range, and encounter conditions.
High-signal moves surfaced from learnsets and move metadata, grouped by battle purpose.
Reliable same-type attacks that match this Pokémon's typing.
Learned at Lv. 60
Ultra Sun Ultra Moon
Inflicts regular damage with no additional effect.
Learned at Lv. 31
Ultra Sun Ultra Moon
Has double power against Pokémon that have less than half their max HP remaining.
Learned at Lv. 37
Scarlet Violet
Has a 20% chance to confuse the target.
Off-type attacks that expand what this Pokémon can threaten.
TM/TR Moves
Yellow
Has a 10% chance to freeze the target.
Learned at Lv. 57
X Y
Inflicts regular damage with no additional effect.
TM/TR Moves
Sword Shield
User bounces high into the air, dodging all attacks, and hits next turn.
Support, disruption, and setup tools worth noticing.
Learned at Lv. 37
Scarlet Violet
Has a 20% chance to confuse the target.
TM/TR Moves
Xd
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Tutor Moves
Ultra Sun Ultra Moon
Has a 10% chance to confuse the target.
TM/TR Moves
Yellow
Has a 10% chance to freeze the target.